Today I picked up Warioware: Smooth Moves for the Nintendo Wii. This would be the 2nd game that I have purchased for the new system (3rd if you count Wii Sports, which comes included with the console). The entire gimmick of the Wii is the innovative use of the controller, and the bringing together of gamers and non-gamers alike. With games like Smooth Moves, it is going to be very easy to accomplish both. This latest entry in the Warioware library doesn't veer to far from the norm. The basic premise is that you must complete very quick Micro (NOT Mini) games in a very short amount of time. The pacing is fast and furious. The previous 2 installments have utilized new and innovative approaches to the game. WarioWare Twisted! for the Game Boy Advance used a motion sensor that would respond when the console itself was tilted from side to side. WarioWare Touched! for the Nintendo DS took advantage of the DS's touchscreen to introduce new methods of game play. Now with the emergence of the Wiimote, WarioWare: Smooth Moves utilizes motion detection from the Wiimote and the Nunchuk attachment to play. The controller transforms throughout the game depending on how you hold it in your hands. Each grip has a special name such as Mohawk, Janitor, Boxer, Sketch Artist, and more. Each mini game tells you which grip you will be using, and your tasks range from driving, slicing, punching, dancing, hula-hooping, sword-fighting, and more. There are over 200 micro games in this title, and every one of them has been fun and entertaining. They are quick, they are stupid, and some are very gross, but all are quite fun. It starts off as a single player mission-type game, where you unlock new levels by defeating those already open. Once you accomplish that, you are allowed to access the Multiplayer feature from the Main Menu. I highly recommend this for anyone with a Wii, and who is not afraid to make themselves look like fools in front of family and friends. This is definitely a party game. (Oh, and it only takes one Wiimote to get the party started! Definitely a plus for those of you unable to find a 2nd one in stores!) Overall, I'd give this game an 8 out of 10, for the sheer fun and replay value.
Tuesday, January 16, 2007
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